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Category Archives: Diary
Unveiling Sanctuary: The Core Idea of Diablo
I’ve talked about this on my streams. But it’s probably worth mentioning here as well, as it’s not too obvious. In the first two parts of Diablo, the storyline and lore were quite straightforward and clear: Diablo (Mephisto/Baal) – bad; … Continue reading
Cheap endorphins in online games
I’ve created an interesting video on how to play games correctly. Comments from the bearish editorial: The concept of “cheap endorphins” – getting quick and easy pleasure without significant effort. In MMORPGs, where players constantly feel satisfaction from easy-to-access achievements … Continue reading
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Don’t drink wine in one gulp
Wrote the last preview in a hurry. Got Diablo 4 for a 3-day trial and scratched the surface… Survivor’s error out of mind. Such games should be savored slowly. Now I’ve bought D4 with a 50% discount and I’m chilling … Continue reading
MMORPG: then and now
From the notes of someone who experienced Ultima Online in 1999 Today MMORPGs are reduced to farming… How it used to be: The game was a magical, unexplored, unknown adventure. You didn’t know what to expect from today’s “stroll.” Now … Continue reading
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Throrn in Dead Mines (WoW adventure story)
I’ve found on my hard-drive stories about my father’s adventures in WoW. Most of them in Russian (to check them – click on the RU flag in menu), but also there is this one in English: This story happened 2008, … Continue reading
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Might and Magic VI – legendary RPG
I still remember my 1st time in M&M6.. I came as a little boy to my step-father friend as a guest (made a visit) and he had MM6 installed. I’ve created my party and walked around New Scorpigal fearing every … Continue reading
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Tangaria – my PWMAngband server
Tangaria – welcome to Tangar’s server! : D We made it! From the self-made server on the third level domain, something more has grown. I’ve slept this days for 3 hours, but it was worth it 🙂 Huge thanks to … Continue reading
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MAngband (Multiplayer Angband)
Hiho! I’ve just started to play MAngband (Multiplayer Angband) – https://mangband.org Recently this game had a birthday – 20 years! It’s got new website, relay between game and Discord (https://discord.gg/U5B65Rh) and also updates comming soon. Gameplay feels very oldschool and … Continue reading
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UO Cataclysm shard – first impressions, suggestions and review
Cataclysm – oldschool sphere-like shard with no-skillcap and a lot of interesting features. My first impressions is positive, I like this shard, it feels very close to golden sphere era. But:
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From Runescape to Ultima Online
Just an advice for a guys who just moved from RS to UO: I also play RS and could advice you to find server without skillcap – it would be very close to RS experience. There you could level all … Continue reading
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Classic UO shard – Ultima Online: Second Age
UO Second Age (http://www.uosecondage.com/) – a classic, free to play Ultima Online shard.
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No-trammel UO shard – Renaissance
UO:Renaissance (http://www.uorenaissance.com/) is an Ultima Online free-shard, based on Renaissance era mechanics, without the influences of Trammel.
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New UO shard – Rel Por
Rel Por (http://relporuo.com/) – is a new take on “classic era” Ultima Online. The core elements of oldschool UO are intact: crafting, housing, dungeons, guilds, player killers, thieves.
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Ultima Online at UOForever shard
I’m old UO player. I started at 1999 at classic OSI severs (Atlantic, Drachenfels, Catskills, Europe) then went to Siege Perilous (2003). Also I played at loads of free shards, especially at period from 2001 till 2004. From time to … Continue reading
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